============================================================================================ Cold Blips, 11/10/03 by wolfman (R3)(R4) Map: 120x120, Single Player, Drop Weight Limit: 220 tons ============================================================================================ This mission is a dangerous one. Commander Blyth tried to take several Mobile Orbital Guns out some month ago but unfortunately failed. We know he had landed in the area and his Dropship was destroyed. Most of his Mechs were destroyed as well. Three originally surviving Mech pilot were hiding with their Mechs in the area but were captured some days later and are held as prisoners. We know the last coordinates of their hiding places. We need the Mechs back because they contain important information that was collected during the unsuccessful mission. You need to search a large area for 6 Mobile Orbital Guns and the 3 in the meantime rusty Mechs. The Orbital Guns must be destroyed and our Mechs reactivated and guarded to the Extraction Marker. Free the prisoners and bring them back home. The enemies Relay Station must be captured as well. It might be better to avoid conflicts in this area. Most enemy Mechs scan only a very small area within their visibility. Once they are engaged in a battle they ask for help and help is provided by Mechs within a much bigger range. Commander Blyth had underestimated the density of patroling enemy units and their stealth capabilities. You depend on your sensors and patients; look around and listen carefully for the enemies cold "blips". Lots of Enemies. Tactics required to succeed. ============================================================================================ Designed for unofficial MC2 expansion pack wolfman-x. REVISION 13 (or higher) needed ! (R4) adapted to MC2X ============================================================================================